TRELLIS.2

Open source · MIT

TRELLIS.2

by Microsoft Research

Turns a single picture into a textured 3D model with proper PBR materials, on your own machine.

11.5k stars on GitHub, Oct 2026

Why it's useful

Give it a drawing or render of a barrel, a sword or a character and it hands back a GLB with colour, roughness and metal maps already on it. It copes with thin bits, holes and open surfaces that trip up most other models. Code and weights are both MIT, so what you make is yours to ship.

What it needs

An NVIDIA graphics card with 24GB+ memory. Officially tested on Linux only. Meshes are dense, so expect to decimate or retopologise before putting them in a game.

The details

Price
Free
Licence
Open source (MIT)
Runs on
Linux, Command line
Made by
Microsoft Research
Category
Game Development3DModels
Tags
image-to-3d3d modelspbrgame assets

Image: Viber Cove. TRELLIS.2 belongs to Microsoft Research; we just think it's worth knowing about.

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