Godot MCP

Open source · MIT

Godot MCP

by Coding-Solo

An MCP server that lets an AI assistant open Godot, run your project and read what goes wrong.

6k stars on GitHub, Oct 2026

Before you use it

Updates are occasional (last in April 2026). Only point it at projects you trust, as it runs their scripts.

Why it's useful

The useful bit is the loop: the assistant runs the game, reads the debug output and errors, and fixes its own GDScript, rather than guessing. It can also make scenes, add nodes and load sprites. One command adds it to Claude Code.

What it needs

Godot 4 installed (4.4+ for the UID tools), Node.js 18+, and an MCP client such as Claude Code, Cline or Cursor. Your own AI subscription or API key.

The details

Price
Free
Licence
Open source (MIT)
Runs on
Windows, macOS, Linux, Command line
Made by
Coding-Solo
Category
Game DevelopmentAgents & MCPCoding
Tags
godotmcpdebuggingclaude code

Image: Viber Cove. Godot MCP belongs to Coding-Solo; we just think it's worth knowing about.

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