Godot AI

Open source · MIT

Godot AI

by hi-godot (the team behind MCP for Unity)

A Godot editor plug-in and MCP server that lets AI assistants build in a live Godot project.

2.8k stars on GitHub, Oct 2026

Before you use it

Sends anonymous usage stats by default (no code or project names). Turn off with GODOT_AI_DISABLE_TELEMETRY=true.

Why it's useful

Your assistant can add and change nodes and scenes, write and attach scripts, wire signals, build UI and themes, set up materials, particles, animations and input maps, and run tests, all in the editor you have open. It installs from the Godot Asset Library and sets up over 20 AI clients in one click.

What it needs

Godot 4.7 or newer for the current version, uv (Python), and Claude Code, Claude Desktop, Codex or another MCP client. Your own AI subscription or API key.

The details

Price
Free
Licence
Open source (MIT)
Runs on
Windows, macOS, Linux
Made by
hi-godot (the team behind MCP for Unity)
Category
Game DevelopmentAgents & MCPCoding
Tags
godotmcpeditorgdscript

Image: hi-godot (the team behind MCP for Unity). Godot AI belongs to hi-godot (the team behind MCP for Unity); we just think it's worth knowing about.

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