Why it's useful
Point two or three cheap webcams at yourself, act out a walk cycle or a sword swing, and it turns the footage into a 3D skeleton animation you can open in Blender and retarget onto your game character. No suit, no markers, no subscription.
What it needs
Two or more webcams for proper 3D (one works for rough tests). An NVIDIA graphics card helps; CPU-only is slower but works. Still labelled alpha, so expect rough edges.
Image: The FreeMoCap Foundation (Jonathan Matthis). FreeMoCap belongs to The FreeMoCap Foundation (Jonathan Matthis); we just think it's worth knowing about.
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